Even if they survive a fight, they can and often will die in the cold soon after. The cold weather adds to this dilemma of having to choose to lose expensive units, since having them out too long can cause them to freeze to death. Wounding a tank is ultimately more valuable than a squad of infantry. “Do I have them run in and face certain death, or do I hold back and wait for a better opportunity?” Better opportunities don’t always come, and sometimes the only way to win the battle is to lose a fight. Would be a waste of money.I was always faced with some form of a choice with each unit. Most people that tell you that just don't know how to play. Definitly do NOT buy them on the thought that some might be overpowered. You'll know wether you really want one or not, when you play for a while. You might get a commander dropped by warspoils anyways. They can freshen up the experience a bit, give you different units to play with and allow for new strategies and playstyles (some influence that a lot, other only a bit).īest stay clear from that and use the basic ones. A few add some nice options you might want to consider. Nothing there feels too great or challenging compared to playing against real people.Īs for Commanders. I don't consider this game much fun in single player, so neither the Theatre of War packages, nor Ardennes Assault seem to be worth it imo. It gives you a good all-round view of the game and improves your play, by looking at problems from two sides. ![]() For multiplayer you should get all the aviable armies (pick them up on sale or third party in a bundle).
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